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What is to be done? Games for Social Impact – Next Event

Meet Up on 25th January 2018, 7pm-9pm

Venue: Newspeak House


Over 2.2 bln people  world-wide will be playing games in 2018. A hit game is fun but also an opportunity for deep learning and transformative experience. As technology, politics and urbanisation makes our lives more complex, games can help us to learn faster about things we need to know to thrive in this new post-truth world.

Cybersalon.org will host a panel on how game creatives and social innovators can put spotlight on real-world challenges like state and work surveillance, fake news and anti-democratic practices of modern governments while providing inspiring game experience.



Rich Metson – game designer and OFF GRID co-author. The game reveals the world of surveillance and invites player to explore the avoidance and defense techniques.

Amanda Warner –”Fake It to Make it” US-based web games author and interactive designer interested in fighting propaganda and confusion in Mainstream Media in US and beyond (joining via Skype from US)

Osmiotic Studios – Hamburg-based authors of “Orwell” game, sharing the key points from the development and potential of the game for impact

Ben Greenaway – Cybersalon’s games reviewer who will discuss Anders Norén’s Riot – Civil Unrest and also impact of AI and AR in Games for Change

Simon Sarginson – Senior UX Developer at Splash Damage will review the game “Orwell”

Chairing Rosa Carbo-Mascarell – London-based game designer and Corbyn Run game co-author , Creative Director for Game Jam and Games For The Many


Cybersalon will be hosting a Summer 2018 competition for Game Creators Challenge and will incubate/support projects with production and fundraising support. We are looking for AI applications in Games for Social Change, AR as well as web-based, mobile and board games that aim to bring fun to civic issues.







About Karolina Janicka

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