- 2021 Events Archive
Lured by the Cookies
Working from home or “hybrid” will drive the biggest change in how we interact with our local communities and neighbours. As companies…
Read More » - Writing
Wish you were here – Review of Ben Grosser’s new show ‘Software for Less’
Addicted to numbers? Frantically checking your sleep hours first thing in the morning or daily steps on iPhone? Checking hourly how many…
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Lost in translation – what has gone wrong in digital health!
When supposedly personalised, medical app for your health goes wrong, you may get cut off from your insurance, your house, your place…
Read More » - Writing
Hackathon for 2021 Job Armaggedon
Over 1.2 m people lost their jobs during the pandemic, with bartenders, pub staff, baristas in hospitality and thousands of high street…
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Implant or implode? Hacking your body
Biohacking has always attracted attention as chips in your body could solve so many logistics challenges with our ID access, for payment…
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Afrofuturism – Reclaiming Cyberspace
Jaron Lanier, the inventor of Virtual Reality noted that “who owns the future owns the presence” pointing at the magic power of…
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1994 – From Cyberia Café to Digital London
September crept up on us this year, with no usual joyful Bacchanalia celebrations of Cyberia Café anniversary, except for a cosy, socially…
Read More » - Games for Good
What are games for? – Douglas Rushkoff on Games for Good 3.0
Dr Richard Barbrook interviewed Douglas Rushkoff at Newspeak House for Cybersalon Tend & Befriend Games For Good 3.0 Douglas Rushkoff is the author…
Read More » - 2020 Event Archive
Games for Good 4.0 Games for Survival – CoronaSalon
Intro from Chair Eva Pascoe The event took place on Zoom, which we streamed to Twitch.Tv/Cybersalon, recorded and put on YouTube with…
Read More » - 2020 Event Archive
Collaboration from Games for Good 3.0 – Tend And Befriend Games
29th January 2020 Last decade will be condemned as a total failure of humanity to work together. We may not complete the…
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